This level is exclusively underwater, the third of its kind in the game. There seems to be a wall in between you and the Buddy Barrel, but the wall is actually a fake. The stage is rather long too, so caution is advised as players slip and slide their way to the end of the stage. By holding on blue ropes, the heroes will automatically ascend, and on red ropes, they will descend. As far as the G goes, the G is to the far right of the stage, on the top of a rope strictly guarded by a few Hornets. They are hard to see and small, but they have this terrible habit of swimming in front of you as you swim past them. Especially Expresso. The enemies here are basic ground enemies that simple walk around, not doing much. Background of the stage Slipslide Ride in the GBA version. Use this to blow open the first oil drum in the floor. Species: Gorilla. Make sure to get the photo for your photo album right above the exit out of the stage before leaving! However, what you have to do to him is easy. It sounds easy, but it can actually be quite difficult. They have small alcoves where they stop after reaching their destination. When in the level, walk along until you find a kind of pointy object or a ... Cheats. You have very little control once you grab onto these ropes - you're either going up or down. Site created and maintained by ibm2431. Go through the wall and then swim up to the area in between the Launch Barrels. You'll want to use Diddy Kong to jump over these if you are able, since his jumping range is greater than that of Donkey Kong's. Since they move quick and are rarely on the ground, carefully time your attacks so you can jump on top of them and kill them for the brief time they are on the ground, clearing you to advance further in the level. In this level, Donkey Kong and Diddy Kong have to trudge up the level on slippery ground. Other than the run-of-the-mill enemies and the rope swings, nothing here will really challenge you. Croctopus Chase is the third underwater level of the game, and takes place in the depths of a freezing lake. This game later received three sequels; Donkey Kong Country 2: Diddy's Kong Quest, Donkey Kong Country 3: Dixie Kong's Double Trouble! won by 1487 (1239) of 12253 (12.14%) Run of the Mill (10) (37) Find all bonus rooms in Kremkroc Industry Inc . Gorilla Glacier is the fourth world of Donkey Kong Island in Donkey Kong Country. Slipslide Ride is the second level in Gorilla Glacier in Donkey Kong Country.It comes after Snow Barrel Blast and Ice Age Alley (Croctopus Chase in the Game Boy Advance version) comes after it.. It's relatively linear and straight-forward, there's just a few challenges you have to contend with. You have to keep moving to avoid these annoying foes. This time, shoot your way down to a secret barrel that will take you to the end of the level. The movie takes place on the island of Kongo Bongo, where the Kongs and the wildlife live without problems, until one night, when Donkey Kong put his nephew, Diddy Kong, in charge of guarding his prized Banana Hoard while he sleeps. The stage seems short, the gaps and chasms crossable, and, aside from getting the KONG letters, an easy venture. Gorilla Glacier: Secret transporter. This is the first of several snowy and icy stages. Winky the Frog can be found early in the stage in a secret Bonus Room by falling in the middle of the first pit in the stage. Additionally, near the end of the level, there's a barrel flanked by two Hornets. While there are a few enemies that you should be familiar with from our last two underwater excursions (such as fish enemies and Sharks) there are actually Octopus enemies that we've never seen before. You'll definitely want to time your jumps well, being that the barrels are also twirling around at the same time! From there go to the second level,(Slipslide Ride). There's an area right after the Continue Barrel where you come to a platform above a lower-down platform with a Steel Keg on it. You should be able to run into the K, N and G without much trouble. Beware of Neckies and Kritters. You can see these spikes in their stationary form before you hurt him, so you'll know where you need to stand after hitting him to avoid getting hit. The evil tyrant, King K. Rool, sends his minions to trap Diddy Kong in a prison barrel and steal the entire Banana Hoard. Other than that, not much else to say about the KONG sequence. Ah yes... Gnawty, the large rodent-like creature. More often than not, you'll need to jump from the tire with the Hornet guarding it and immediately off of the tire to whatever it is you're jumping to so you don't get hit by the foe. You can usually avoid them by pressing up against the top wall as you're swimming and allowing them to simply swim underneath you. The Kongs are not affected by the freezing temperatures, just like the other Gorilla Glacier levels. He finds o… Take your favorite fandoms with you and never miss a beat. Donkey Kong Country (SNES) Developer: Rare: Publisher: Nintendo: Genre: Platformer: First released: November 21, 1994: ... Find all bonus rooms in Gorilla Glacier . Ice Age Alley is a continuation of a snowstorm that started in Snow Barrel Blast; the weather effect works in reverse, as the snowstorm slowly clears up until finally stopping at the end. There are 3 stages. Well, you're not exactly climbing these ropes, they're climbing you. You don't want to jump at these swinging ropes when they're in front of you. Look to your right for a bouncing enemy coming your way. Diddy Kong and his friend Dixie Kong must brave pirate ships, volcanoes, swamps, demented theme parks and deep, dark forests to rescue the gormless gorilla. Torchlight Trouble starts off as a very dark cave stage. 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